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Eight exhibits. Look at one, then step to the next. The room loops.
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- EXHIBITParticle LifeSpecies force matrix — 5 colored types, pairwise attraction/repulsion (−1…+1). ≤200 agents
- EXHIBITSwarm LabInteractive multi-agent orchestration simulator
- EXHIBITBoidsClassic Reynolds flocking — separation, alignment, cohesion. Pointer attract/repel
- EXHIBITFlock3DOrthographic 3D boids projection. ≤120 agents
- EXHIBITSandpileAbelian Bak–Tang–Wiesenfeld sandpile. Tap/drag to drop grains. Avalanche on open edges. Gr
- EXHIBITRule 110Elementary 1D cellular automaton. Default Rule 110; presets 30/90/110/184. Scroll history.
- EXHIBITWireworldWireworld cellular automaton — empty, conductor, electron head, electron tail. Gold heads
- EXHIBITHex LifeConway-like cellular automata on a hex grid. Tap, play, step. Grid ≤48×30