PP
pp-0.com/lab
VDP–Duffing
μ=0.2
μ
0.2
SPEED (dt)
0.02
FADE
0.08
PRESETS
VDP–Duffing — dx/dt=y, dy/dt=μ(1−x²)y−x−x³+z, dz/dt=−½ y. Classic μ=0.2. Distinct from vdp3d.html / forced-duffing.html. RK4. Gold trail, cap 650. RM = settled silhouette, no animate-on.
PTS 0 · μ 0.2
DT 0.02
MODE CLASSIC · ZOOM 1.40
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